Revision 1 (by (no author), 2006/09/28 22:53:53) Initial import
/// \file bg.cpp
/// Main source file for a board game

#include <allegro.h>
#include "boardscreen.h"

int main(int argc, char* argv[])
{
	allegro_init();
	set_color_depth(16);
	set_gfx_mode(GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0);
	install_keyboard();
	install_mouse();
	
	BoardScreen* s = new BoardScreen();
	
	s->Run();
	
	delete s;
	
	remove_mouse();
	remove_keyboard();
	
	set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
	
	allegro_exit();
	
	return 0;
}
END_OF_MAIN()

// The end