| Revision 1 (by (no author), 2006/09/28 22:53:53) |
Initial import |
/// \file widgets.h
/// Common widgets
#ifndef WIDGETS_H_INCLUDED
#define WIDGETS_H_INCLUDED
#include <string>
#include "widget.h"
class WidgetPanel: public Widget
{
public: // Public variables
std::list<WidgetRef> widgets;
/// Color the widget manager this color when drawing (-1 = none)
int background;
public: // Public functions
WidgetPanel(Widget* parent = NULL);
void FocusChild(Widget* child);
template <class Type, void (Widget::*Method)(Type*)> void PropagateEvent(Type* e);
void Redraw(RedrawEventArgs* e);
void KeyUp(KeyEventArgs* e);
void KeyDown(KeyEventArgs* e);
void MouseMove(MouseEventArgs* e);
void MousePress(MouseEventArgs* e);
void MouseRelease(MouseEventArgs* e);
void MouseScroll(MouseEventArgs* e);
};
class Button: public Widget
{
public: // Public variables
std::string text;
bool visible;
public: // Public functions
Button(Widget* parent = NULL);
void Redraw(RedrawEventArgs* e);
void MouseMove(MouseEventArgs* e);
void MousePress(MouseEventArgs* e);
void MouseRelease(MouseEventArgs* e);
void MouseClick();
};
#endif
// The end