| Date | File | Revision | Author | Revision Log |
|---|---|---|---|---|
| 2010/12/03 08:26:17 | 45 | 45 | moose | start work on tying physics/chipmunk into a new physics demo. needs ability to subclass Model and will appreciate sigslots, so that work is next |
| 2010/12/01 05:39:33 | 44 | 44 | moose | slurp up own Transform code, optimize a lot of other stuff |
| 2010/11/26 07:40:21 | 43 | 43 | moose | remove noinline arround PtrArrayPrivate methods |
| 2010/11/26 05:55:43 | 42 | 42 | moose | - implement fixed timestep logic loop, switch to logicUpdate method from idleTimer crap |
| 2010/11/26 03:35:29 | 41 | 41 | moose | add new push item down method in QTN to handle pushing down in geom update |
| 2010/11/26 00:45:09 | 40 | 40 | moose | - finish adding get*Flagged methods in Model/QuadTree classes - make get* methods in the above actually check if the item is a match |
| 2010/11/25 23:07:13 | 39 | 39 | moose | - const&ify some QuadTreeNode getItem arguments - comment out some tracing - comment out some calls to clear the item boundingRectCache - add sort method to PtrArray - fix misc bugs in PtrArray - begin adding Flagged item fetching in QuadTree/Model |
| 2010/11/24 23:52:48 | 38 | 38 | moose | add math helpers/nearlyEqual for float compares |
| 2010/11/24 23:50:54 | 37 | 37 | moose | fix that stupid bug |
| 2010/11/24 04:03:57 | 36 | 36 | moose | another attempt to fix the odd crashes |
| 2010/11/24 00:20:57 | 35 | 35 | moose | add ptrarray.h |
| 2010/11/24 00:20:22 | 34 | 34 | moose | work on speeding up QuadTree, and fix bugs along the way |
| 2010/11/23 05:38:03 | 33 | 33 | moose | lots of changes, quadtree should mostly behave properly now, children demo creates a bunch of bouncy balls |
| 2010/09/04 00:48:06 | 32 | 32 | moose | commit some recent changes |
| 2010/08/26 17:45:53 | 31 | 31 | moose | update to recent a5 api changes |
| 2010/06/21 22:01:04 | 30 | 30 | moose | - add children demo also see r29 and see ticket:12 |
| 2010/06/21 21:52:27 | 29 | 29 | moose | - add parent and transform accessors to Item class - make Item::flags const - add parrentBoundingRect method to Item - add mapTo* methods to Item - add modelBoundingRect to Item - add getRootItems to Model - add transform property to View - swap args in al_transform_transform call for Transform::transform method - add mapRect to Transform - add temporary getAllegroTransform method to Transform (REMOVEME) - make View::paint respect transforms see #12 |
| 2010/06/21 10:09:13 | 28 | 28 | moose | play with prop ignore |
| 2010/06/21 10:07:00 | 27 | 27 | moose | add cvsignore stuff |
| 2010/06/21 10:03:33 | 26 | 26 | moose | delete pong |